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Nightshade Assassin Quarters

Was really great to work with guidance from Koji and learn about matching the perspective of a 2D environment image.
In this project I learnt to use extra Maya tools like MASH as well as the Maya Bonus Tools for working with curves.
Original 2D Artwork by Georgina Ng
https://www.artstation.com/artwork/5X6YYw
Mentor: Koji Tsukamoto
https://www.artstation.com/koji
Translation of 2D image to 3D.
Mixture of organic and hard surface modelling.
Modelled in Maya and Zbrush.

Arnold Render




Original Artwork by Georgina Ng
https://www.artstation.com/artwork/5X6YYw

Arnold Render

Original Artwork by Georgina Ng
https://www.artstation.com/artwork/5X6YYw